Devon - who has written 2 posts on Flash Platform and ActionScript Tutorials.
A U.S. Navy Electronics Technician for 6 years, the Technical Reviewer of "Essential AIR Development with Flash CS4", Adobe Certified Associate, and now ex-pat Senior Software Developer in Dublin, Ireland. He gets around. You can find more about him at hisblog.
There are many popular open source tweening engines in the Flash community today. Numbered among these are Tweener, TweenLite/Tweenmax, Tweensy, and GTween. This is a short look at the capabilities of newcomer to the scene: BetweenAS3. BetweenAS3 is the tweening engine brainchild of Yoshihiro (yossy) Shindo and is available as part of the Spark project (i.e. it is brought to us by one of the same group that brought the world the FLARToolkit for Augmented Reality in Flash and countless other goodies).
Continue reading...Wednesday, June 24, 2009
Possibly the hottest thing to hit the Flash community since the advent of several excellent 3D engines is the recent debut of 3D physics engines. Here we'll examine a way of using one of the more popular 3D engines, JiglibFlash, in conjunction with the prominent 3D engine Papervision3D to create a bowling game.
Continue reading...
Tuesday, July 21, 2009
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