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Tag Archive | "actionscript 3.0"

Create real water effects with Flash CS4 & ActionScript 3.0

Tuesday, June 2, 2009

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Create real water effects with Flash CS4 & ActionScript 3.0

In this Flash CS4 tutorial you will learn a advanced technique called perlinNoise to create a realistic water effect into any image. We will show you how to apply it in two different situations, one in a river, creating the water effect in whole image, and the other one in a waterfall using a more [...]

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Create in Flex a 3D Image Gallery using Actionscript 3.0 and Alternativa3D

Tuesday, May 26, 2009

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Create in Flex a 3D Image Gallery using Actionscript 3.0 and Alternativa3D

The web is a great platform for storing and displaying photos. Gone are the days when your photos sat in a photo album only to be pulled out when you needed to bore relatives with your memories. These days it takes only minutes to upload photos from a digital camera onto an online photo gallery [...]

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Build a contact manager in Flex with ZendAMF; Part One – Layout; From Photoshop to Flex

Wednesday, May 20, 2009

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Build a contact manager in Flex with ZendAMF; Part One – Layout; From Photoshop to Flex

The complete result of this 2 part tutorial is a contact manager built in flex that uses ZendAMF to store data in mysql. In this first part we will learn how to build our own layout in photoshop and implement it on Adobe Flex. We will use a simple layout and you will learn some few tips to keep in mind when designing a layout in photoshop and using it in Adobe Flex.

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Create Cool Line Effects using Actionscript 3.0 in Flash CS4 or Flex Builder 3

Monday, May 18, 2009

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Create Cool Line Effects using Actionscript 3.0 in Flash CS4 or Flex Builder 3

In this tutorial, you will learn the basics of architecting a simple Line Effect, using Flash CS4 or Flex Builder 3. We try to cover the basics on the simplest way, so everyone will be able to step in the scripted animation with actionscript 3.0. The fact of using only code to generate animation and effects, will result on a very small file size, which will improve the loading performance on the browser and enables a better interactivity experience.

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Alternativa 3D Series – Tutorial 8 – Imposters

Wednesday, May 6, 2009

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Alternativa 3D Series – Tutorial 8 – Imposters

In the last article we saw what a Sprite3D was, and the performance benefits they have over regular 3D meshes. In this article we will see how Sprite3D's can be used to selectively replace 3D meshes, allowing a large number of objects to appear on the screen while still keeping frame rates up.

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Create and Skin a Photo Gallery with Flickr, Flex and Actionscript 3.0

Monday, May 4, 2009

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Create and Skin a Photo Gallery with Flickr, Flex and Actionscript 3.0

This flex tutorial shows you how to create a simple Flex photo gallery that uses the Flickr Feeds to obtain the photos. It shows you how to use custom skins, HTTPRequest's and custom components.

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Alternativa 3D Series – Tutorial 7 – Sprite3D

Wednesday, April 29, 2009

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Alternativa 3D Series – Tutorial 7 – Sprite3D

A common concept amongst 3D engines is the billboard. A billboard is usually a rectangle that is always orientated to face the camera, presenting the viewer with a face that that is always "front on" regardless of the cameras orientation. More often than not appropriately textured billboards are used in great numbers to represent effects like smoke, rain, snow or fire. This is because billboards require very little processing power: a rectangle is just two triangles, and most modern systems measure triangle throughput in the millions per second. But sometimes you just want to show a 2D object in a 3D world - maybe an icon that hovers over an object or perhaps some text that would be awkward or unpractical to render as a 3D object.

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Learn How-to Create Flash Components using Actionscript 3.0, XML and Flickr API

Wednesday, April 22, 2009

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Learn How-to Create Flash Components using Actionscript 3.0, XML and Flickr API

This tutorial will allow you to learn to create custom Flash Components using Actionscript 3.0. I have opted an image gallery component where we would show thumbnails of various images and user could see respective enlarged image by clicking any of the thumbnail. I have used FlickR image search to show various images using this component.

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Create a 3D Sliding Puzzle Game in Flex with ActionScript 3.0 and Away3D

Wednesday, April 15, 2009

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Create a 3D Sliding Puzzle Game in Flex with ActionScript 3.0 and Away3D

Flash Platform is a great tool to create games, either for internet or mobile content. With the introduction of Flash 3D Engines, the ability and success of creating flash games is even bigger. In this tutorial we are going to build up a simple sliding puzzle. Puzzle images are dynamically loaded and sliced so you can easily use your own images if you like. Learn, try and leave a comment showing your results.

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Creating an AIR RSS Reader Application from Scratch with Flex and PureMVC

Monday, April 13, 2009

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Creating an AIR RSS Reader Application from Scratch with Flex and PureMVC

Adobe AIR counts already with over 100 million deployments which represents the importance of this development tool nowadays. Nevertheless still some to get introduced to it and start creating their own applications. In this tutorial you will learn how to create an AIR application a bit different on what we have shown before. I mean, we will be showing how to create a RSS Reader with AIR and PureMVC.

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