After you have created the 3D level, in the part 3 of this Away3D series, we will show you how to add the player spacecraft and enemies.
Continue reading...Wednesday, July 8, 2009
In the part 1 of these tutorial series articles we created a framework that we could build off to start making the actual game. Now it's time to create a 3D level for the player to fly through.
Continue reading...Monday, July 6, 2009
Today we start a 9 part tutorial series on creating a Shoot'em'Up game. We will cover all the necessary topics to create it from scratch, which will help you to understand and apply these guidelines to other projects. Ath this first part. we look at getting the Away3D engine up and running by creating a UIComponent that will contain and initialize the necessary Away3D components.
Continue reading...Wednesday, April 15, 2009
Flash Platform is a great tool to create games, either for internet or mobile content. With the introduction of Flash 3D Engines, the ability and success of creating flash games is even bigger. In this tutorial we are going to build up a simple sliding puzzle. Puzzle images are dynamically loaded and sliced so you can easily use your own images if you like. Learn, try and leave a comment showing your results.
Continue reading...Thursday, October 23, 2008
Step by step guide for creating a PicLens type 3D photo viewer with Flex and Away3d. This is step 3, of a 3 part tutorial that will sweep many useful techniques used in web application design, Flex, and Flash 3D design.
Continue reading...Tuesday, September 23, 2008
Step by step guide for creating a PicLens type 3D photo viewer with Flex and Away3d. This is step 2, of a 3 part flex tutorial that will sweep many useful techniques used in web application design, Flex, and Flash 3D design.
Continue reading...Wednesday, September 17, 2008
This flex tutorial article is a Step by step guide for creating a PicLens type 3D photo viewer with Flex and Away3d. This is step 1, of a 3 part tutorial that will sweep many useful techniques used in web application design, Flex, and Flash 3D design.
Continue reading...Monday, September 1, 2008
In this tutorial I will show you how to set up a simple away3d scene, taking advantage of FlexBuilder's enhanced programming interface. I will also take advantage of the tutorial to introduce Flex to Flash developers who have never used it.
Continue reading...
Wednesday, July 15, 2009
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