Possibly the hottest thing to hit the Flash community since the advent of several excellent 3D engines is the recent debut of 3D physics engines. Here we'll examine a way of using one of the more popular 3D engines, JiglibFlash, in conjunction with the prominent 3D engine Papervision3D to create a bowling game.
Continue reading...Sunday, July 6, 2008
As we've already promised you, here's the tutorial about how to create a 3d spectrum display from a sound file with papervision3d and flash. On this tutorial, we'll focus on the 3d part. If you're not comfortable with the SoundMixer.computeSpectrum method then you should read the previous tutorial.
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Wednesday, June 24, 2009
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