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Away3D Shoot’em’Up Tutorial – Sound Effects

15. February 2010

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Away3D Shoot’em’Up Tutorial – Sound Effects

In this article we add some sound effects to the game.

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Create from Scratch a Away3D Shoot’em’Up Game: Part 4

28. July 2009

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Create from Scratch a Away3D Shoot’em’Up Game: Part 4

Now that we have the player and some enemies we need for them to be able to interact. This is done through collision detection which you will learn in this fourth part.

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Create from Scratch a Away3D Shoot’em’Up Game: Part 3

15. July 2009

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Create from Scratch a Away3D Shoot’em’Up Game: Part 3

After you have created the 3D level, in the part 3 of this Away3D series, we will show you how to add the player spacecraft and enemies.

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Create from Scratch a Away3D Shoot’em’Up Game: Part 2

8. July 2009

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Create from Scratch a Away3D Shoot’em’Up Game: Part 2

In the part 1 of these tutorial series articles we created a framework that we could build off to start making the actual game. Now it's time to create a 3D level for the player to fly through.

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Create from Scratch a Away3D Shoot’em’Up Game: Part 1

6. July 2009

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Create from Scratch a Away3D Shoot’em’Up Game: Part 1

Today we start a 9 part tutorial series on creating a Shoot'em'Up game. We will cover all the necessary topics to create it from scratch, which will help you to understand and apply these guidelines to other projects. Ath this first part. we look at getting the Away3D engine up and running by creating a UIComponent that will contain and initialize the necessary Away3D components.

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Create a 3D Bowling Game with JiglibFlash and Papervision 3D

24. June 2009

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Create a 3D Bowling Game with JiglibFlash and Papervision 3D

Possibly the hottest thing to hit the Flash community since the advent of several excellent 3D engines is the recent debut of 3D physics engines. Here we'll examine a way of using one of the more popular 3D engines, JiglibFlash, in conjunction with the prominent 3D engine Papervision3D to create a bowling game.

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Create a 3D Sliding Puzzle Game in Flex with ActionScript 3.0 and Away3D

15. April 2009

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Create a 3D Sliding Puzzle Game in Flex with ActionScript 3.0 and Away3D

Flash Platform is a great tool to create games, either for internet or mobile content. With the introduction of Flash 3D Engines, the ability and success of creating flash games is even bigger. In this tutorial we are going to build up a simple sliding puzzle. Puzzle images are dynamically loaded and sliced so you can easily use your own images if you like. Learn, try and leave a comment showing your results.

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