Create from Scratch a Away3D Shoot’em’Up Game: Part 4

Now that we have the player and some enemies we need for them to be able to interact. This is done through collision detection which you will learn in this fourth part.

Getting Started With BetweenAS3

There are many popular open source tweening engines in the Flash community today. Numbered among these are Tweener, TweenLite/Tweenmax, Tweensy, and GTween. This is a short look at the capabilities of newcomer to the scene: BetweenAS3. BetweenAS3 is the tweening engine brainchild of Yoshihiro (yossy) Shindo and is available as part of the Spark project (i.e. it is brought to us by one of the same group that brought the world the FLARToolkit for Augmented Reality in Flash and countless other goodies).

Web Roundups: 7 Free Flash CMS

A Flash CMS is a good option to deliver projects to your clients when they want to manage and change the content easly, without programming knowledge and avoiding to edit the flash files. Today, we show you the free available options which you should bear in mind before decide to go on Premium Products.

Create from Scratch a Away3D Shoot’em’Up Game: Part 3

After you have created the 3D level, in the part 3 of this Away3D series, we will show you how to add the player spacecraft and enemies.

Create an intelligent XML image Gallery & Slideshow in Flash CS4 (+PHP) – Part I/II

In this article you will learn how to build an image gallery that will load images from a web server. I decide to call it “Intelligent” because you don’t need to configure any XML or flash file. Just put the Flash movie and the images on a server and they will be loaded automatically. Nice ah?

Freebie: E-Book Web Designer’s Success Guide

The well known Kevin Airgid, released some time ago this awesome 81 pags e-book. This great document is intended specially for those who want to start their own freelance Web Design business. Along the book Kevin takes you through the journey to create, manage and grow your business.

Create from Scratch a Away3D Shoot’em’Up Game: Part 2

In the part 1 of these tutorial series articles we created a framework that we could build off to start making the actual game. Now it’s time to create a 3D level for the player to fly through.

Create from Scratch a Away3D Shoot’em’Up Game: Part 1

Today we start a 9 part tutorial series on creating a Shoot’em’Up game. We will cover all the necessary topics to create it from scratch, which will help you to understand and apply these guidelines to other projects. Ath this first part. we look at getting the Away3D engine up and running by creating a UIComponent that will contain and initialize the necessary Away3D components.

Flash Freebie: ActionScript 3.0 Migration Cookbook

We have noticed on the recent searches within The Tech Labs, one of the Top queries were on ActionScript 2.0. Therefore, if you are one of those still using the previous version of ActionScript, than this migration cookbook by Mike Chambers will be a great help.

This document will show how to achieve commons tasks either in ActionScript 2.0 and ActionScript 3.0 so you can check and learn the differences between both. This version is update to Adobe Flash CS4 Professional.

Build a Creative “Swirl Animated Menu” with Flash CS4

Flash it’s a powerful application and can be really complex, but even beginners can create a cool menu for demonstration or for use in a personal site. The menu that we will create is simple, but the swirl animation is something that you don’t see everywhere, for that I’ve decided to explain one way to make an animation of growing swirls without any Action Script code.You will also learn how to import artwork from illustrator where I’ve pre-made the graphics, the work is very simple and the result will be very cool.

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